Warflion 发表于 2012-10-24 08:22:51

2012秋季更新-更新日志部分翻译

本帖最后由 Warflion 于 2012-10-24 09:01 编辑

DESIGN NOTES - Autumn update 升级日志 – 秋季更新 The notes for the new update are here! Read all about the upcomingadditions and changes.升级日志内将详细介绍更新包的新增内容和改变。Major Features 主要更新Now Available: Norse Pro Civilization 新种族:北欧人高级文明Go on the offensive with the mighty Norse! 用无敌的北欧人踏平一切吧!This new Pro Civilization from the north excels at launching powerfulattacks with their unique ability to construct Buildings with their Infantry.Their aggressive play-style is further reinforced by their powerful scouting tools,including two Scouts and Seers that can summon Ravens to temporarily fly aroundthe map and view the enemy's base.这个来自于北方的高级文明擅长利用他们步兵的独特建筑能力展开强力有力的进攻。在此之上,开局双斥候以及先知召唤出来的乌鸦赋予这个文明更优秀的探索能力使得他们的作战风格更加具有侵略性。Head straight into battle at level 20 with other units like the ThrowingAxemen, Berserker, and War Dog. Get immediate access to Rare and Epic gear,Advisors, and Champion PvP; increase your Capital City warehouse storage; getmore Workshops; and receive Coin when other players buy from your stores. 购买后直升20级并体验飞斧战士,狂暴者,和战狗的特色战术。立即可以使用稀有和史诗装备,顾问,和冠军PVP;提升主城仓库容量,建造更多的工厂,当其他玩家在你的主城购买物品时还可以获得金币。The Norse are perfect for PvPers and those who want to rush to theAlliance Wars.那些喜欢PVP的或希望尽早加入联盟战争的玩家还在等什么,北欧人文明是你们完美的选择。Read the “Attack of the new civ!” blog post here: 想要了解更多详询以下链接<https://ageofempiresonline.com/en/articles/blog-20121017>Now Available: Northern Invasion Booster 新扩展包:北方的入侵Looking for even more quests? 想要更多的任务?The Northern Invasion Booster offers over 25 all-new quests for level 20cities and beyond, plus a heaping dose of repeatable quests and mini-games withvaluable rewards all the way to level 40.北方入侵扩展包为20到40级的玩家提供25种以上的全新任务以及更多的日常任务和小任务。In the ancient world, the most northern lands of Europe were a frontierinhabited by a wide variety of people including the Norse, the Teutons, theCelts, and other ancient Germanic tribes. Climate change forced the Norsepeople to move south to stay alive, causing conflict, culture blending, andsharing of technologies. 在古代,在欧洲的最北边的大路上生活着很多种族,比如北欧人,日耳曼人,凯尔特人,和其他许多古日耳曼部落。气候的变化强迫北欧人南迁,引起了一系列文化的冲突,交融,以及共享。Take part in the conflict today!立刻加入到冲突里来!Read the “Invasion from the North!” blog post here: 想要了解更多详询以下链接<https://ageofempiresonline.com/en/articles/blog-20121021>New Feature: City Consumables 新功能:城市消费品We've added a new type of consumable: City Consumables. Used in yourCapital, these consumables will provide a variety of bonuses, such as increasedExperience, Coin, and improved loot.我们新加入了一种消费品:城市消费品。在你的主城里使用后,这些消费品将会提供多种奖励,比如增加经验,金币,以及提高宝箱宝物品质。All six are available now at your Empire Store. 全部6种帝国消费品已经在帝国商店开售。Read the “Coming with the Autumn Update: CityConsumables” blog post here: 想要了解更多详询以下链接<https://ageofempiresonline.com/en/articles/blog-20120928>New Feature: Quest Stats 新功能:统计数据Cut through the fog of war and improve your strategy by viewing a detailedrecord of both ally and enemy statistics at the end of each mission.在每次任务结束后,你都可以看到详细的敌友双方的统计数据。Quest Stats are available for viewing at the end of all quests and PvP,Skirmish, and Defense of Crete matches. They show lots of numbers, some graphs,and strings of scrollable icons with timestamps. Confused? Read the blog formore info:在战斗结束后提供统计数据的战斗包括所有的任务,PVP,Skirmish,和克里特。报告包括各种数据,图标,和时间轴。Read the “Coming with the Autumn Update: Quest Stats”blog post here: 想要了解更多详询以下链接<https://ageofempiresonline.com/en/articles/blog-20121012>Now Available: New Legendary Quests 全新的传奇任务Four new legendary quests have been added to Argos. Enjoy the challenges,and the rewards. Argos新加入4个传奇任务These new quests are legendary versions of: 他们是传奇版本的:·    “Cataclysm”·    “Rescue Mission”·    “You Complete Me”·    “Left With No Choice”There is also one additional Legendary in the new Northern Invasionbooster.在新的北方入侵扩展包种同样加入了一个新的传奇任务。Now Available: Halloween Vanity! 万圣节装饰品!Celebrate the season with limited time seasonal vanity! Purchase the“Haunted Warehouse” and add 24 slots of storage to your capitol city, or add“The Ghoulish Graveyard” to spook up the place.一起庆祝万圣节吧!限时供应的万圣节装饰品包括24格仓库“闹鬼的仓库”和装饰品“食尸鬼的坟墓”。Read the blog with more details here: 想要了解更多详询以下链接<https://ageofempiresonline.com/en/articles/blog-20121019>PvP and Skirmish Hall Updates PVP以及Skirmish大厅更新·    The Babylonian environment has been enabled. 巴比伦环境已经被开启·    A brand new Arena/Skirmish hall map “Great Lake”has been added. 新PVP/Skirmish大厅地图“Great Lake”·    Added 4 Skirmish Hall maps to the Arena Rotationbased off of player feedback. These maps are: 竞技场随即地图新增4张Skirmish大厅地图o“Wetlands”o“Mountain Crossing”o“Woodland Maze”o“Swamp Pass”·   Feedback from the balance team has beenincorporated in updates to a number of the core PvP and Skirmish maps. Affectedmaps: 对部分原有PVP/Skirmish地图进行调整,列表如下:o“Swamp Pass”o“Wetlands”o“Mountain Crossing”o“Woodland Maze”o“Oasis”o“Black Forest”o“Treasure Island”o“Big Island”o“Sheltered Pass”·    Skirmish AP rewardshave been adjusted. 调整了Skirmish的联盟点数奖励 (我自己进去看了一下,一场还是5点,但是3个日常的奖励变成了20-30-50,好像是少了)
Balance Updates - Champion Mode 平衡性更新 – 冠军模式The following changes are for Champion Mode only. 一下更新仅影响冠军模式Shared 通用·    Caravan 商队lDecreased health to200 from 300 l血量从300下调至200
·    Guard Tower 塔lDecreased cost to50w/100s from 100w/150s l价格从100木150石下调至50木100石
·    Fortified Tower tech塔1级科技lDecreased cost to300w/100s from 200w/300gl价格从200木300金下调至300木100石lDecreased researchtime to 30 from 60 secondsl研究时间从60秒下调至30秒
·    Stronghold Towertech 塔2级科技lDecreased cost to500w/150s from 300w/500g l价格从300木500金下调至500木150石lDecreased researchtime to 30 from 60 secondsl研究时间从60秒下调至30秒
Greek 希腊·    HypaspistlIncreased trainingtime to 12 from 11 secondsl训练时间从11秒上调至12秒
·    ToxoteslIncreases trainingtime to 13 from 12 secondsl训练时间从12秒上调至13秒
·    SarissophoroilIncreased trainingtime to 16 from 15.2 secondsl训练时间从15.2秒上调至16秒
·    Greek PriestlIncreased conversiontime to 16 from 10 l转化率从10上调至16
·    Greek Battering RamlDecreased cost to150w/30g from 200w/50gl价格从200木50金下调至150木30金lIncreased bonusdamage vs. Buildings to +500% from +400%l建筑额外伤害从+400%上调至+500%lRemovedMelee-Cavalry armorl取消近战骑兵甲
·    Greek BallistalDecreased bonusdamage vs. Buildings to +150% from +300%l建筑额外伤害从+300%下调至150%
Egyptian 埃及·    Egyptian AxemanlIncreased trainingtime to 8 from 7.2 secondsl训练时间从7.2秒上调至8秒
·    War ElephantlRemoved baseconversion resistance of 30%l取消原有的30%基础转化抵抗
·    Priest of PtahlIncreased conversiontime to 16 from 12l转化率从12上调至16lIncreased trainingtime to 30 from 20 seconds l训练时间从20秒上调至30
·    Egyptian Siege TowerlDecreased cost to200w/80g from 250w/100gl价格从250木100金下调至200木80金lIncreased bonusdamage vs. Buildings to +500% from +400%l对建筑额外伤害从+400%上调至+500%lRemovedMelee-Cavalry armorl取消近战骑兵甲
·    CatapultlDecreased bonusdamage vs. Buildings to +150% from +300%l对建筑额外伤害从+300%下调至+150%
·    Axeman Champion techlIncreased cost to450g from 350gl价格从350g上调至450g
Persian 波斯·    SparabaralIncreased cost to40f/10g from 40f/5gl价格从40食物5金上调至40食物10金
·    Persian BowmanlIncreased bonusdamage vs. Infantry to +75% from +50%l对步兵额外伤害从+50%上调至+75%
·    Persian MountedArcherlDecreased cost to70w/60g from 70w/80g l价格从70木80金下调至70木60金
·    MaguslIncreased conversiontime to 16 from 13 l转化率从13上调至16
·    Persian BatteringRamlDecreased cost to150w/30g from 200w/50gl价格从200木50金下调至150木30金lIncreased bonusdamage vs. Buildings to +500% from +400%l对建筑额外伤害从+400%上调至+500%lRemovedMelee-Cavalry armorl取消近战骑兵甲
·    Shield Wall techlDecreased Sparabaramelee-infantry armor debuff to -10% from -20%lSparabara近战步兵甲的debuff从-20%下调至-10%
Celtic 凯尔特·    Woad RaiderlIncreased health to270 from 230l生命值从230上调至270
·    AugurlIncreased conversiontime to 16 from 12 l转化率从12上调至16
·    RamlDecreased cost to50f/120w from 50f/150wl价格从50食物150木头下调至50食物120木头
·    Champion ChampiontechlIncreased damagebuff to +50% from +35%l伤害buff从+35%上调至+50%Babylonian 巴比伦·    SapperlIncreased bonusdamage vs. Buildings to +200% from +150%l对建筑伤害从+150%上调至+200%
·    Babylonian ChariotArcherlAdded +50% bonusdamage vs. Priests l对牧师伤害增加+50%
·    Babylonian PriestlIncreased conversiontime to 16 from 10l转化率从10上调至16
·    Babylonian SiegeTowerlIncreased bonusdamage vs. Buildings to +500% from +400%l对建筑伤害从+400%上调至+500%lRemovedMelee-Cavalry armorl取消近战骑兵甲
·    GardenlNow inherently startwith 0.5 Food per sec tricklel现在将自带食物生产技能,0.5食物每秒lDecreased cost to50w/50g from 100w/50gl价格从100木50金下调至50木50金lCost now increasesby 10w/10g for every Garden built (capping at 160w/160g for the 12th Garden)l每个现有花园将增加下一个花园10木10金的建筑价格(第12个花园最高将达到160木160金)lDecreased health to500 from 750l生命值从750下调至500
·    Cultivation techlDecreased Foodtrickle buff to +0.5 Food per sec from +1l食物生产buff从+1每秒下调至+0.5每秒(算上自带的0.5食物每秒还是1每秒)lDecreased cost to150f/150w from 300f/300wl价格从300食物300木下调至150食物150木
·    Large Gardens techlNow free andautomatically researched upon reaching Age3l取消Age3花园升级,变为自带技能
·    Royal Gardens techlNow free andautomatically researched upon reaching Age4l取消Age4花园升级,变为自带技能
·    War Chariot ChampiontechlAdded +50% crusharmorl增加+50%碾压甲

SFR 发表于 2012-10-24 08:34:01

谢谢辛苦翻译{:7_259:}

YangBB 发表于 2012-10-25 07:41:39

本帖最后由 YangBB 于 2012-10-25 11:26 编辑

感谢楼主的翻译啦~~~ 当然 有点挑剔的说
能不能把科技名称也标记出来 而不是只把改变的科技效果指出{:158:}

ericzhu 发表于 2012-10-25 11:52:55

波斯就是弓骑加强,方阵反而变贵,弓兵小幅加强,法师都改为16后,波斯法师一升级达8,优势更加明显。不过波斯改进得不给力。
巴比伦变得更强了。
埃及斧兵被削,大象又没召唤防御。
凯尔特菘蓝变强。
希腊造兵变慢,但变化不大,因为希腊的王牌建筑箭塔被加强,太便宜了。
这次更新只有北欧人值得期待。当然便宜后的弓骑也会试用一下

Warflion 发表于 2012-11-6 04:21:28

YangBB 发表于 2012-10-25 07:41 static/image/common/back.gif
感谢楼主的翻译啦~~~ 当然 有点挑剔的说
能不能把科技名称也标记出来 而不是只把改变的科技效果指出{:158: ...

不好意思啊,最近学校开始第二轮mid-term了,有点忙,一定补上……不过话说中文科技树在哪里找啊?
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