AegeanDy 发表于 2014-2-3 21:09:43

boom2的资源补偿系统补偿多少

选难想知道到底补偿了多少

lws735 发表于 2014-2-3 22:19:15

我给你回复的链接里有去作弊的Boom2,记得是每个时代加150食物。另外你自己可以用记事本打开.per文件搜索cc-add-resource

六文丿鱼丸 发表于 2014-2-3 23:02:15

(defrule
      (difficulty <=hard)
      (goal GOAL-ADDRESOURCE 1)
      (unit-type-count-total villager > 98)
=>
      (cc-add-resource food 20)
)

(defrule
      (difficulty <=hard)
      (goal GOAL-ADDRESOURCE 1)
      (unit-type-count-total villager > 98)
      (dropsite-min-distance wood < 4)
=>
      (cc-add-resource wood 20)
)

(defrule
      (difficulty <=hard)
      (goal GOAL-ADDRESOURCE 1)
      (unit-type-count-total villager > 98)
      (dropsite-min-distance gold < 4)
=>
      (cc-add-resource gold 15)
)

(defrule
      (difficulty <=hard)
      (goal GOAL-ADDRESOURCE 1)
      (unit-type-count-total villager > 70)
=>
      (cc-add-resource food 10)
)

(defrule
      (difficulty <=hard)
      (goal GOAL-ADDRESOURCE 1)
      (unit-type-count-total villager > 70)
      (dropsite-min-distance wood < 4)
=>
      (cc-add-resource wood 10)
)

(defrule
      (difficulty <=hard)
      (goal GOAL-ADDRESOURCE 1)
      (unit-type-count-total villager > 70)
      (dropsite-min-distance gold < 4)
=>
      (cc-add-resource gold 12)
)

(defrule
      (difficulty <=hard)
      (goal GOAL-ADDRESOURCE 1)
      (unit-type-count-total villager > 60)
=>
      (cc-add-resource food 16)
)

(defrule
      (difficulty <=hard)
      (goal GOAL-ADDRESOURCE 1)
      (unit-type-count-total villager > 60)
      (dropsite-min-distance wood < 4)
=>
      (cc-add-resource wood 8)
)

(defrule
      (difficulty <=hard)
      (goal GOAL-ADDRESOURCE 1)
      (unit-type-count-total villager > 60)
      (dropsite-min-distance gold < 4)
=>
      (cc-add-resource gold 6)
)

(defrule
      (difficulty <=hard)
      (goal GOAL-ADDRESOURCE 1)
      (unit-type-count-total villager > 50)
=>
      (cc-add-resource food 10)
)

(defrule
      (difficulty <=hard)
      (goal GOAL-ADDRESOURCE 1)
      (unit-type-count-total villager > 50)
      (dropsite-min-distance wood < 4)
=>
      (cc-add-resource wood 8)
)

(defrule
      (difficulty <=hard)
      (goal GOAL-ADDRESOURCE 1)
      (unit-type-count-total villager > 50)
      (dropsite-min-distance gold < 4)
=>
      (cc-add-resource gold 6)
)

(defrule
      (difficulty <=hard)
      (goal GOAL-ADDRESOURCE 1)
      (unit-type-count-total villager > 40)
=>
      (cc-add-resource food 10)
)

(defrule
      (difficulty <=hard)
      (goal GOAL-ADDRESOURCE 1)
      (unit-type-count-total villager > 40)
      (dropsite-min-distance wood < 4)
=>
      (cc-add-resource wood 8)
)

(defrule
      (difficulty <=hard)
      (goal GOAL-ADDRESOURCE 1)
      (unit-type-count-total villager > 30)
      (dropsite-min-distance gold < 4)
=>
      (cc-add-resource gold 6)
)

(defrule
      (difficulty <=hard)
      (goal GOAL-ADDRESOURCE 1)
      (unit-type-count-total villager > 20)
      (dropsite-min-distance wood < 4)
=>
      (cc-add-resource wood 15)
)

(defrule
      (difficulty <=hard)
      (goal GOAL-ADDRESOURCE 1)
      (unit-type-count-total villager > 15)
=>
      (cc-add-resource food 16)
)

(defrule
      (difficulty <=hard)
      (goal GOAL-ADDRESOURCE 1)
      (unit-type-count-total villager > 10)
=>
      (cc-add-resource food 11)
)

(defrule
      (difficulty <=hard)
      (goal GOAL-ADDRESOURCE 1)
      (unit-type-count-total villager > 10)
      (dropsite-min-distance wood < 4)
=>
      (cc-add-resource wood 15)
)

(defrule
      (difficulty <=hard)
      (goal GOAL-ADDRESOURCE 1)
      (unit-type-count-total villager > 4)
=>
      (cc-add-resource food 8)
)

几个阶段,农民数5,11,16,21,31……都会开始有进一步资源补充且叠加,还有就是反rush会有资源补充

比如18人口的时候每三十秒加35(8+11+16)食物。以后会加的更多,最后貌似是每三十秒加101食物,其他资源没算。自己看一下。


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