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[求助] boom2的资源补偿系统补偿多少

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发表于 2014-2-3 21:09:43 本帖来自手机 | 显示全部楼层 |阅读模式
选难想知道到底补偿了多少

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发表于 2014-2-3 22:19:15 本帖来自手机 | 显示全部楼层
我给你回复的链接里有去作弊的Boom2,记得是每个时代加150食物。另外你自己可以用记事本打开.per文件搜索cc-add-resource
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附庸关系1
发表于 2014-2-3 23:02:15 | 显示全部楼层
(defrule
        (difficulty <=  hard)
        (goal GOAL-ADDRESOURCE 1)
        (unit-type-count-total villager > 98)
=>
        (cc-add-resource food 20)
)

(defrule
        (difficulty <=  hard)
        (goal GOAL-ADDRESOURCE 1)
        (unit-type-count-total villager > 98)
        (dropsite-min-distance wood < 4)
=>
        (cc-add-resource wood 20)
)

(defrule
        (difficulty <=  hard)
        (goal GOAL-ADDRESOURCE 1)
        (unit-type-count-total villager > 98)
        (dropsite-min-distance gold < 4)
=>
        (cc-add-resource gold 15)
)

(defrule
        (difficulty <=  hard)
        (goal GOAL-ADDRESOURCE 1)
        (unit-type-count-total villager > 70)
=>
        (cc-add-resource food 10)
)

(defrule
        (difficulty <=  hard)
        (goal GOAL-ADDRESOURCE 1)
        (unit-type-count-total villager > 70)
        (dropsite-min-distance wood < 4)
=>
        (cc-add-resource wood 10)
)

(defrule
        (difficulty <=  hard)
        (goal GOAL-ADDRESOURCE 1)
        (unit-type-count-total villager > 70)
        (dropsite-min-distance gold < 4)
=>
        (cc-add-resource gold 12)
)

(defrule
        (difficulty <=  hard)
        (goal GOAL-ADDRESOURCE 1)
        (unit-type-count-total villager > 60)
=>
        (cc-add-resource food 16)
)

(defrule
        (difficulty <=  hard)
        (goal GOAL-ADDRESOURCE 1)
        (unit-type-count-total villager > 60)
        (dropsite-min-distance wood < 4)
=>
        (cc-add-resource wood 8)
)

(defrule
        (difficulty <=  hard)
        (goal GOAL-ADDRESOURCE 1)
        (unit-type-count-total villager > 60)
        (dropsite-min-distance gold < 4)
=>
        (cc-add-resource gold 6)
)

(defrule
        (difficulty <=  hard)
        (goal GOAL-ADDRESOURCE 1)
        (unit-type-count-total villager > 50)
=>
        (cc-add-resource food 10)
)

(defrule
        (difficulty <=  hard)
        (goal GOAL-ADDRESOURCE 1)
        (unit-type-count-total villager > 50)
        (dropsite-min-distance wood < 4)
=>
        (cc-add-resource wood 8)
)

(defrule
        (difficulty <=  hard)
        (goal GOAL-ADDRESOURCE 1)
        (unit-type-count-total villager > 50)
        (dropsite-min-distance gold < 4)
=>
        (cc-add-resource gold 6)
)

(defrule
        (difficulty <=  hard)
        (goal GOAL-ADDRESOURCE 1)
        (unit-type-count-total villager > 40)
=>
        (cc-add-resource food 10)
)

(defrule
        (difficulty <=  hard)
        (goal GOAL-ADDRESOURCE 1)
        (unit-type-count-total villager > 40)
        (dropsite-min-distance wood < 4)
=>
        (cc-add-resource wood 8)
)

(defrule
        (difficulty <=  hard)
        (goal GOAL-ADDRESOURCE 1)
        (unit-type-count-total villager > 30)
        (dropsite-min-distance gold < 4)
=>
        (cc-add-resource gold 6)
)

(defrule
        (difficulty <=  hard)
        (goal GOAL-ADDRESOURCE 1)
        (unit-type-count-total villager > 20)
        (dropsite-min-distance wood < 4)
=>
        (cc-add-resource wood 15)
)

(defrule
        (difficulty <=  hard)
        (goal GOAL-ADDRESOURCE 1)
        (unit-type-count-total villager > 15)
=>
        (cc-add-resource food 16)
)

(defrule
        (difficulty <=  hard)
        (goal GOAL-ADDRESOURCE 1)
        (unit-type-count-total villager > 10)
=>
        (cc-add-resource food 11)
)

(defrule
        (difficulty <=  hard)
        (goal GOAL-ADDRESOURCE 1)
        (unit-type-count-total villager > 10)
        (dropsite-min-distance wood < 4)
=>
        (cc-add-resource wood 15)
)

(defrule
        (difficulty <=  hard)
        (goal GOAL-ADDRESOURCE 1)
        (unit-type-count-total villager > 4)
=>
        (cc-add-resource food 8)
)

几个阶段,农民数5,11,16,21,31……都会开始有进一步资源补充且叠加,还有就是反rush会有资源补充

比如18人口的时候每三十秒加35(8+11+16)食物。以后会加的更多,最后貌似是每三十秒加101食物,其他资源没算。自己看一下。


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