问一个弱弱的问题,遗忘的帝国版本,对手在胜负大局已定时往往就主动认输?可以改么
问一个弱弱的问题,遗忘的帝国版本,对手在胜负大局已定时往往就主动认输?可以改么。以前版本记得是要杀光最后一个敌人或农民,后期胜负已定,但屠杀也是快感。那位大仙指点下那位知道怎么解决么{:149:} 能看懂类似下面的AI规则么?如果能就自己改per文件,不能就用现成的:度盘链接点我 密码: 2bjs
不知道你说的“遗忘的帝国”是1.5版还是HD版,这个度盘提供的是乌拉拉帝国与HD蛮王崛起(都包含“遗忘的帝国”)的AI修改版
(defrule
(player-in-game any-human-enemy)
(strategic-number sn-military-level <= -1); -3
(or (nand (player-in-game any-ally)
(players-population any-ally >= fourty-percent-pop))
(not (player-in-game any-ally)))
(building-type-count town-center < 1)
(population < 55)
(population < twenty-five-percent-pop)
(players-population any-enemy > eighty-five-percent-pop)
(not (player-in-game every-ally))
=>
(enable-timer resign-timer 5)
(disable-self))
wongyuhua 发表于 2018-9-16 13:01
能看懂类似下面的AI规则么?如果能就自己改per文件,不能就用现成的:度盘链接点我 密码: 2bjs
不知道你说 ...
研究下感谢回复,虽然自己也不一定能完全搞定!
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