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CPS_Alexander is a Random Map AI that plays with any civilization on any kind of map except islands. On mixed maps it builds a small fleet to defend its shoreline and to harass enemy fishing ships. It doesn't build transport ships and navy is not the core of its army, thus it will not play on islands.
All supported settings are described below.
一个任意民族AI,每个民族至少有3种策略,不会造运输船。
Game Type: Random Map
Location: Any map that doesn't require transport ships to carry soldiers.不需要运输船的图
Map Size: Any地图大小任意
Teams: Any combination组队任意
Resources: Standard (Low)资源标准
Difficulty: Hard recommended难度至少是难
Population: 175 or 200 (200 recommended)200人口最好
Starting Age: Dark Age黑暗时代开始
Victory: Any (conquest recommended - this AI does not build Wonders)不会造奇观,最好征服胜利
Civilization: Any任意民族
This AI plays 10 different strategies and several their variations (every civ can pick from at least 3 strategies).
It can flush, or go Fast Castle.
策略很多,前置城快之类
Note: This AI does not cheat (except on Hardest mode, when it gets additional
resources as any other AI does. It uses cc-commands only to count tress
and stone or gold piles). If you think that you need more challenge, use
version H (has some cheats) or S (cheats extremly) - both included in zip file.
不作弊,但是和其他AI一样极难一开始多资源。
H版有一些作弊,S版作弊很多,这两个拓展版都在压缩包里了。
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