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楼主 |
发表于 2012-5-26 07:02:29
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全部條件達成,唯一的「或」考慮是「未控制全部遺跡」與「未控制至尊王紀念物」。
5% 是對遊戲初始設定的最大人口而言,可以是 1, 2, 3, 5, 6, 7, 8, 10 ,與玩家當時的人口空間無關。
;*************************************************************
#load-if-defined POPULATION-CAP-25
(defconst civ-dark-rush 10)
(defconst civ-dark 11)
(defconst civ-dark-mod 10)
(defconst civ-feudal-mod 12)
(defconst civ-feudal 13)
(defconst civ-castle 15)
(defconst pop-cap 25)
(defconst deathmatch-unit-max 13)
(defconst feudal-town-size 20)
(defconst castle-town-size 25)
(defconst imperial-town-size 25)
(defconst town-center-count 2)
#load-if-defined DIFFICULTY-EASIEST
(defconst unit-max 19)
#end-if
#load-if-defined DIFFICULTY-EASY
(defconst unit-max 19)
#end-if
#load-if-defined DIFFICULTY-MODERATE
(defconst unit-max 21)
#end-if
#load-if-defined DIFFICULTY-HARD
(defconst unit-max 23)
#end-if
#load-if-defined DIFFICULTY-HARDEST
(defconst unit-max 23)
#end-if
(defconst five-percent-pop 1)
(defconst ten-percent-pop 3)
(defconst fifteen-percent-pop 4)
(defconst twenty-percent-pop 5)
(defconst thirty-percent-pop 8)
(defconst fifty-percent-pop 12)
#end-if
;***************************
#load-if-defined POPULATION-CAP-50
(defconst civ-dark-rush 15)
(defconst civ-dark 20)
(defconst civ-dark-mod 15)
(defconst civ-feudal-mod 20)
(defconst civ-feudal 30)
(defconst civ-castle 35)
(defconst pop-cap 50)
(defconst deathmatch-unit-max 25)
(defconst feudal-town-size 20)
(defconst castle-town-size 25)
(defconst imperial-town-size 30)
(defconst town-center-count 3)
#load-if-defined DIFFICULTY-EASIEST
(defconst unit-max 35)
#end-if
#load-if-defined DIFFICULTY-EASY
(defconst unit-max 35)
#end-if
#load-if-defined DIFFICULTY-MODERATE
(defconst unit-max 40)
#end-if
#load-if-defined DIFFICULTY-HARD
(defconst unit-max 45)
#end-if
#load-if-defined DIFFICULTY-HARDEST
(defconst unit-max 45)
#end-if
(defconst five-percent-pop 2)
(defconst ten-percent-pop 5)
(defconst fifteen-percent-pop 7)
(defconst twenty-percent-pop 10)
(defconst thirty-percent-pop 15)
(defconst fifty-percent-pop 25)
#end-if
;***************************
#load-if-defined POPULATION-CAP-75
(defconst civ-dark-rush 20)
(defconst civ-dark 25)
(defconst civ-dark-mod 15)
(defconst civ-feudal-mod 20)
(defconst civ-feudal 35)
(defconst civ-castle 40)
(defconst pop-cap 75)
(defconst deathmatch-unit-max 55)
(defconst feudal-town-size 20)
(defconst castle-town-size 30)
(defconst imperial-town-size 30)
(defconst town-center-count 4)
#load-if-defined DIFFICULTY-EASIEST
(defconst unit-max 56)
#end-if
#load-if-defined DIFFICULTY-EASY
(defconst unit-max 56)
#end-if
#load-if-defined DIFFICULTY-MODERATE
(defconst unit-max 63)
#end-if
#load-if-defined DIFFICULTY-HARD
(defconst unit-max 70)
#end-if
#load-if-defined DIFFICULTY-HARDEST
(defconst unit-max 70)
#end-if
(defconst five-percent-pop 3)
(defconst ten-percent-pop 8)
(defconst fifteen-percent-pop 10)
(defconst twenty-percent-pop 15)
(defconst thirty-percent-pop 23)
(defconst fifty-percent-pop 37)
#end-if
;***************************
#load-if-defined POPULATION-CAP-100
(defconst civ-dark-rush 20)
(defconst civ-dark 25)
(defconst civ-dark-mod 15)
(defconst civ-feudal-mod 20)
(defconst civ-feudal 40)
(defconst civ-castle 50)
(defconst pop-cap 100)
(defconst deathmatch-unit-max 70)
(defconst feudal-town-size 20)
(defconst castle-town-size 30)
(defconst imperial-town-size 35)
(defconst town-center-count 5)
#load-if-defined DIFFICULTY-EASIEST
(defconst unit-max 70)
#end-if
#load-if-defined DIFFICULTY-EASY
(defconst unit-max 70)
#end-if
#load-if-defined DIFFICULTY-MODERATE
(defconst unit-max 80)
#end-if
#load-if-defined DIFFICULTY-HARD
(defconst unit-max 90)
#end-if
#load-if-defined DIFFICULTY-HARDEST
(defconst unit-max 90)
#end-if
(defconst five-percent-pop 5)
(defconst ten-percent-pop 10)
(defconst fifteen-percent-pop 15)
(defconst twenty-percent-pop 20)
(defconst thirty-percent-pop 30)
(defconst fifty-percent-pop 50)
#end-if
;***************************
#load-if-defined POPULATION-CAP-125
(defconst civ-dark-rush 20)
(defconst civ-dark 25)
(defconst civ-dark-mod 15)
(defconst civ-feudal-mod 20)
(defconst civ-feudal 40)
(defconst civ-castle 55)
(defconst pop-cap 125)
(defconst deathmatch-unit-max 95)
(defconst town-center-count 6)
(defconst feudal-town-size 20)
(defconst castle-town-size 35)
(defconst imperial-town-size 40)
#load-if-defined DIFFICULTY-EASIEST
(defconst unit-max 90)
#end-if
#load-if-defined DIFFICULTY-EASY
(defconst unit-max 90)
#end-if
#load-if-defined DIFFICULTY-MODERATE
(defconst unit-max 103)
#end-if
#load-if-defined DIFFICULTY-HARD
(defconst unit-max 115)
#end-if
#load-if-defined DIFFICULTY-HARDEST
(defconst unit-max 115)
#end-if
(defconst five-percent-pop 6)
(defconst ten-percent-pop 13)
(defconst fifteen-percent-pop 18)
(defconst twenty-percent-pop 25)
(defconst thirty-percent-pop 38)
(defconst fifty-percent-pop 62)
#end-if
;***************************
#load-if-defined POPULATION-CAP-150
(defconst civ-dark-rush 20)
(defconst civ-dark 25)
(defconst civ-dark-mod 15)
(defconst civ-feudal-mod 20)
(defconst civ-feudal 40)
(defconst civ-castle 60)
(defconst pop-cap 150)
(defconst deathmatch-unit-max 120)
(defconst feudal-town-size 20)
(defconst castle-town-size 35)
(defconst imperial-town-size 40)
(defconst town-center-count 7)
#load-if-defined DIFFICULTY-EASIEST
(defconst unit-max 110)
#end-if
#load-if-defined DIFFICULTY-EASY
(defconst unit-max 110)
#end-if
#load-if-defined DIFFICULTY-MODERATE
(defconst unit-max 125)
#end-if
#load-if-defined DIFFICULTY-HARD
(defconst unit-max 140)
#end-if
#load-if-defined DIFFICULTY-HARDEST
(defconst unit-max 140)
#end-if
(defconst five-percent-pop 7)
(defconst ten-percent-pop 15)
(defconst fifteen-percent-pop 22)
(defconst twenty-percent-pop 30)
(defconst thirty-percent-pop 45)
(defconst fifty-percent-pop 75)
#end-if
;***************************
#load-if-defined POPULATION-CAP-175
(defconst civ-dark-rush 20)
(defconst civ-dark 25)
(defconst civ-dark-mod 15)
(defconst civ-feudal-mod 20)
(defconst civ-feudal 40)
(defconst civ-castle 65)
(defconst pop-cap 175)
(defconst deathmatch-unit-max 145)
(defconst feudal-town-size 20)
(defconst castle-town-size 35)
(defconst imperial-town-size 40)
(defconst town-center-count 8)
#load-if-defined DIFFICULTY-EASIEST
(defconst unit-max 125)
#end-if
#load-if-defined DIFFICULTY-EASY
(defconst unit-max 125)
#end-if
#load-if-defined DIFFICULTY-MODERATE
(defconst unit-max 145)
#end-if
#load-if-defined DIFFICULTY-HARD
(defconst unit-max 165)
#end-if
#load-if-defined DIFFICULTY-HARDEST
(defconst unit-max 165)
#end-if
(defconst five-percent-pop 8)
(defconst ten-percent-pop 18)
(defconst fifteen-percent-pop 27)
(defconst twenty-percent-pop 35)
(defconst thirty-percent-pop 53)
(defconst fifty-percent-pop 87)
#end-if
;***************************
#load-if-defined POPULATION-CAP-200
(defconst civ-dark-rush 20)
(defconst civ-dark 25)
(defconst civ-dark-mod 15)
(defconst civ-feudal-mod 20)
(defconst civ-feudal 40)
(defconst civ-castle 70)
(defconst pop-cap 200)
(defconst deathmatch-unit-max 170)
(defconst feudal-town-size 20)
(defconst castle-town-size 35)
(defconst imperial-town-size 40)
(defconst town-center-count 9)
#load-if-defined DIFFICULTY-EASIEST
(defconst unit-max 130)
#end-if
#load-if-defined DIFFICULTY-EASY
(defconst unit-max 130)
#end-if
#load-if-defined DIFFICULTY-MODERATE
(defconst unit-max 160)
#end-if
#load-if-defined DIFFICULTY-HARD
(defconst unit-max 190)
#end-if
#load-if-defined DIFFICULTY-HARDEST
(defconst unit-max 190)
#end-if
(defconst five-percent-pop 10)
(defconst ten-percent-pop 20)
(defconst fifteen-percent-pop 30)
(defconst twenty-percent-pop 40)
(defconst thirty-percent-pop 60)
(defconst fifty-percent-pop 100)
#end-if
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