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This map has been on the Steam Workshop for a while; I'm finally getting around to uploading it here now too.
You start in a valley, surrounded by a thin line of trees in this hilly tundra-like map. The trees may provide some initial protection against drushes, but you will find that you need to cut through them soon to get resources from the outside world (especially wood, which is in low supply on this map). There can be valleys with no players in them as well.
开局在一个山谷中,为一条细带的树木所环绕,在这多山的苔原状地图上。这些树木可能提供开始的保护以对抗快攻,但你会发现自己需要砍穿它们以得到外面世界的资源(尤其是木材,这在这张地图上供应紧张)。也有没有玩家的山谷。
I've been contemplating this map for a while, and I think it provides a good counterbalance to some of the heavily forested maps I've made. If you like this one, check out my Desert Oases map - it's a somewhat similar idea, but in the desert.
Resources are relatively standard on this map. AIs don't have too much difficulty breaking through the barriers.
此地图上的资源相对标准。人工智能没有太大困难穿透屏障。
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