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地址:https://aok.heavengames.com/blacksmith/showfile.php?fileid=9346
Sword_of_STORM
官方评委 发表于 10/16/08 @ 07:41 AM
总分
4.2
统计
娱乐性 4.0
平衡性 5.0
创新性 4.0
地图设计 4.0
故事/提示 4.0
《王国之心》 是一部 RPG/FF 类型的战役,玩家需要帮助一个国王恢复他的国家。
娱乐性: 4
这是一个非常好玩的战役。第一部分玩家需要操纵一个近卫军和条顿武士并且均衡他们的能力(不同的装甲)来对抗敌人。同时还有攻城战,
刺杀任务等等战斗形式。由于提示很难理解,导致了一些的问题,但不是特别严重。地图方面,随地摆放的狼和狭窄的道路十分令人讨厌。第二个场景以定量过关和建设毁灭为主,玩家需要建造单位来消灭敌人和他们的兵营。这有点无聊,但是有一个选项可以跳过这段场景。
平衡性: 5
第一个场景平衡性很好。许多任务很难尤其是在5分钟内消灭强盗及其具有挑战性(我玩的是难)。“保卫堡垒”一战不可思议的难,我打了20遍才过关。营救村民也很难但是我通过“作弊”——把单位放在破坏者的产兵点上,我的打包机便没有被毁。最后的刺杀任务也很难。第二个任务刚刚开始时也很困难,但是如果你尽早的攻克西面和北面,你便可以建造部队继续进攻来取得胜利。
创新性: 4
这个战役很有创意。它有通常的RPG元素例如消灭土匪,逃狱和刺杀,保卫城市等等,但是它的风格是独一无二的。同时这个战役还有很棒的音乐。
地图设计: 4
由于没有意义的乱放的狼和狭窄的空间来限制活动,第一张地图十分令人厌烦。在某些区域还有过度的装饰,尤其是花。但是第二张地图十分自然。总的来说,给4分。
故事/提示: 4
这个战役有着不错的故事,然而提示应该做得更清晰一些。但这个问题是由于错误的翻译所以作者并没有责任。
额外的评论:
推荐下载,实际上我主要喜欢的是这部战役带来的挑战性。如果你玩难难度,有些环节真的很难。但正因为这样,才使我继续玩下去。
原评分:
Sword_of_STORM
Official Reviewer Posted on 10/16/08 @ 07:41 AM
Rating
4.2
Breakdown
Playability 4.0
Balance 5.0
Creativity 4.0
Map Design 4.0
Story/Instructions 4.0
'The Spirit of the Kingdom' is an RPG/FF campaign, in which you help a King to recover his kingdom.
Playability: 4
This is a very enjoyable campaign to play. The first part has the huskarl and Teutonic knight guy and you have to balance their respective strengths ( different armors ) vs. the enemies. Then there is sieging several towns, an assassin mission, and so on.
There were a few problems caused by difficulty in understanding instructions, but nothing too severe. The map was highly annoying with random wolves at every step and cramped pathways.
The second scenario was basically an FF/B&D, in which you had to basically build up and kill the enemies and their training buildings. It is a little boring, but there is an option to skip the scenario.
Balance: 5
The first scenario is well balanced. Most of the missions are hard, and the 'get the bandits in 5 min. one is extremely challenging ( I played on hard ). The 'defending the fortress' was incredibly difficult- I must have had 20 reloads to beat it. The villagers one was also hard but I 'cheated' by putting units on the petard spawn spots so my trebs wouldn't get killed. Finally the assassination is pretty hard too.
The second scenario is also quite tough in the beginning, but if you knock out the west and north early on you can just build up and keep attacking and win.
Creativity: 4
The campaign was quite creative. It had usual RPG elements like fighting bandits, escaping from prison, assassination, defending a city and so on, but the style is quite unique. It also had good music.
Map Design: 4
The first map was very annoying, with wolves around for no reason and cramped spaces that limited movement. There was an excessive use of eye candy especially flowers in certain areas. The second map was more realistic however. Overall a 4.
Story/Instructions: 4
The campaign has a good story, although the instructions could have done with a little more clarity. However the problem is because of inaccurate translation so the author is not really to blame.
Additional Comments:
Recommended for download. Actually the main thing I liked was how really challenging it was. Some parts are really tough if you play on hard, but that just kept me going.
[ 本帖最后由 条顿武士 于 2008-10-30 22:54 编辑 ] |
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