#1https://www.hawkaoe.net/bbs/thread-61122-1-1.html
#2https://www.hawkaoe.net/bbs/thread-73960-1-1.html
#3如下
WebsiteAs you might have noticed, an account is required to reply on this website. A tedious practice I would agree, but those accounts are not for nothing Not only gives it an extra little protection towards spam, but also, when the game will be released, we’ll go through open beta phase first. With that we’ll open a part of the site for tracking bugs. And that will require an account. Currently we’re working on linking both parts. Oh, and the accounts will be for something else as well, but that’s for later. 正像你已经发现的,你需要一个账户赖在网页上回复。
(译者注,一堆废话,由于我的语文是体育老师教的,不翻译了,我大致说一下,就是说这个邮箱注册是受保护的,是有用的,之后将用来跟踪BUG,和用户联系之类的。在公测是时候,会收到公测提醒。)
YouTube PreviewI noticed that the latest preview video for AoFE dates back to February 2012, way too old and time for a new one. So geared with a brand new microphone and my best radio voice I did a game commentary for a testing game we did this week. Don’t expect top-of-the-charts micro & macro-management, but just a damn enjoyable game. 我注意到,最新的AoFE 预览视频的历史可以追溯到2012年2月,太旧了,是时候弄个一个新的了。因此,用我最好的麦克风和音频我做了一个本周测试游戏的评论。不要指望顶级的图表微观和宏观管理,而只是一个该死的有趣的游戏。
【youtube看不了的,我会尽快转到优酷】
The map played was Golden Pit. A stab at Gold Rush and much more enjoyable in my humble opinion.
Balance & Small features平衡和小功能
This must have been the first week without balance changes, I think most balance will be for the open beta. Also, there hasn’t been any news about our mini Nations Cup lately. An internal tournament we held amongst members of the Beta Team. Sadly the tournament came to an end and we won’t be seeing more games of that in the future. 这一定是第一个没有平衡调整的星期,我觉得公测将将基本上是很平衡的同时。此外,最近没有任何关于我们迷你国家杯的消息。我们将在测试小组进行内部比赛。很遗憾这个比赛刚刚结束,并且未来我们将不会看到关于它的更多东西。 Have your say: What would make an interesting team bonus for the Slavs?
Graphics
图像
More progress on the Slavic buildings by 1302. Which is also the reason they weren’t picked in the game above.
1302做了更多的斯拉夫建筑。这也是为什么他们没有在游戏中被选中
Scenarios
剧本
It’s moving slowly, but it’s moving nevertheless. Extra objects must be created, extra heroes must be put in and ofcourse, designing a neat scenario just takes a lot of time! 这个进展很慢,不过从来没停过。额外的单位必须被创造,额外的英雄当然也要被加入,设计一个整洁的剧情需要很多时间
WebhostI’m very satisfied with my current webhost, but I’m well aware that it won’t be enough for when the game actually has to be downloaded & maintained. Anyone has advice on this part? (Count at least 200 GB of monthly traffic). Personal experience is always a plus 我很满意我们现在的虚拟主机供应商,不过我很在意在游戏下载和维护的时候不够。这部分有人建议吗?(至少每月200G),个人经验总是很有用的。
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